Type: | {{ char.subkind }} |
Rank: | {{ char.rank }} |
Faction: | {{ char.faction.name }} [{{ char.faction.oid }}] |
Where: | {{ char.loc.name }} [{{ char.loc.oid }}] {% if char.where %} in province {{ char.where.name }} [{{ char.where.oid }}] {% endif %} |
Loyalty: | {{ char.loyalty }} |
Stacked Under: | {{ char.loc.name }} [{{ char.loc.oid }}] |
{{ ns.title }} | {{ entry.name }} [{{ entry.oid }}] |
Health: | {{ char.health_dict.health }} {% if char.health_dict.status %} {{ char.health_dict.status }} {% endif %} |
Combat: | attack {{ char.combat_dict.attack }}, defense {{ char.combat_dict.defense }}, missile {{ char.combat_dict.missile }} |
behind {{ char.combat_dict.behind }} {{ char.combat_dict.behind_text }} | |
Break Point: | {{ char.break_point }} |
Receive Vision: | {{ char.vision_protection }} protection |
Pledged To: | {{ char.pledged_to.name }} [{{ char.pledged_to.oid }}] |
{{ ns.title }} | {{ entry.name }} [{{ entry.oid }}] |
Concealed: | {{ char.concealed }} |
Mage Rank: | {{ char.aura_dict.rank }} |
Current Aura: | {{ char.aura_dict.current_aura }} |
Max Aura: | {% if char.aura_dict.auraculum_dict %} {{ char.aura_dict.total_aura }} ({{ char.aura_dict.max_aura }} + {{ char.aura_dict.auraculum_dict.aura }}) {% else %} {{ char.aura_dict.total_aura }} {% endif %} |
{{ ns.title }} | {{ entry.name }} [{{ entry.oid }}] {{ entry.health_text }} |
Skills Known:
Partially known skills:
Inventory:
{% if char.inventory_dict and char.inventory_dict.items_list %}qty | name | weight | |
--- | ---- | ------ | |
{{ '{0:,d}'.format(entry.qty) }} | {{ entry.name }} [{{ entry.oid }}] | {{ '{0:,d}'.format(entry.item_ext) }} | {% if entry.fly_ext %} fly {{ '{0:,d}'.format(entry.fly_ext) }} {% elif entry.ride_ext %} ride {{ '{0:,d}'.format(entry.ride_ext) }} {% elif entry.land_ext %} cap {{ '{0:,d}'.format(entry.land_ext) }} {% endif %} {% if entry.attack or entry.defense or entry.missile %} ( {%- if entry.attack -%} {{ entry.attack }} {%- else -%} 0 {%- endif -%} {%- if entry.defense -%} ,{{ entry.defense }} {%- else -%} ,0 {%- endif -%} {%- if entry.missile -%} ,{{ entry.missile }} {%- else -%} ,0 {%- endif -%} ) {% endif %} {% if entry.attack_bonus > 0 %} + {{ entry.attack_bonus }} attack {% endif %} {% if entry.defense_bonus > 0 %} + {{ entry.defense_bonus }} defense {% endif %} {% if entry.missile_bonus > 0 %} + {{ entry.missile_bonus }} missile {% endif %} {% if entry.aura_bonus %} + {{ entry.aura_bonus }} aura {% endif %} {% if entry.auraculum_aura > 0 %} (Aura: {{ entry.auraculum_aura }}) {% endif %} |
===== | |||
{{ '{0:,d}'.format(char.inventory_dict.total_items_weight) }} |
Capacity: {{ '{0:,d}'.format(char.inventory_dict.land_weight) }}/{{ '{0:,d}'.format(char.inventory_dict.land_cap) }} land ({{ '{0:,d}'.format(char.inventory_dict.land_pct) }}%) {% if char.inventory_dict.ride_cap > 0 %} {{ '{0:,d}'.format(char.inventory_dict.ride_weight) }}/{{ '{0:,d}'.format(char.inventory_dict.ride_cap) }} ride ({{ '{0:,d}'.format(char.inventory_dict.ride_pct) }}%) {% endif %} {% if char.inventory_dict.fly_cap > 0 %} {{ '{0:,d}'.format(char.inventory_dict.fly_weight) }}/{{ '{0:,d}'.format(char.inventory_dict.fly_cap) }} fly ({{ '{0:,d}'.format(char.inventory_dict.fly_pct) }}%) {% endif %}
{% endif %} {% if char.trades_list %}Pending Trades:
trades | price | qty | item |
--- | ----- | --- | ---- |
{{ entry.direction }} | {{ '{0:,d}'.format(entry.price) }} | {{ '{0:,d}'.format(entry.qty) }} | {{ entry.name }} [{{ entry.oid }}] |
Visions Received:
{{ entry.name }} [{{ entry.oid }}] |
Magical Items:
{% for entry in char.magic_list %} {% if entry.magic_type == 'Healing Potion' %}{{ entry.magic_type }} {{ entry.name }} [{{ entry.oid }}]
{% elif entry.magic_type == 'Projected Cast' %}{{ entry.magic_type }} {{ entry.name }} [{{ entry.oid }}] to {{ entry.loc_kind }} {{ entry.loc_name }} {% if entry.loc_kind == 'unknown' %} [{{ entry.loc_id }}]
{% else %} [{{ entry.loc_id }}] {% endif %} {% elif entry.magic_type == 'Scroll' %}{{ entry.magic_type }} [{{ entry.oid }}] permits the study of the following skills:
{% if entry.scroll_dict %}
{{ entry.scroll_dict.name }} [{{ entry.scroll_dict.oid }}]
{% if entry.scroll_dict.required_dict %}
requires {{ entry.scroll_dict.required_dict.name }} [{{ entry.scroll_dict.required_dict.oid }}]
{{ entry.magic_type }} {{ entry.name }} [{{ entry.oid }}] {% if entry.artifact_dict.attack %}+{{ entry.artifact_dict.attack }} attack{% endif %} {% if entry.artifact_dict.defense %}+{{ entry.artifact_dict.defense }} defense{% endif %} {% if entry.artifact_dict.missile %}+{{ entry.artifact_dict.missile }} missile{% endif %} {% if entry.artifact_dict.aura %}+{{ entry.artifact_dict.aura }} aura{% endif %}
{% elif entry.magic_type == 'NPC_Token' %}{{ entry.magic_type }} {{ entry.name }} [{{ entry.oid }}] controls:
{{ entry.npc_name }} [{{ entry.npc_oid }}]
{{ entry.magic_type }} {{ entry.name }} [{{ entry.oid }}] (Aura: {{ entry.aura }})
{% else %}{{ entry.magic_type }} {{ entry.oid }}
{% endif %} {% endfor %} {% endif %}